SmartGoggles FAQ

In recent weeks, we received numerous questions about SmartGoggles. Here is a brief summary.

What are SmartGoggles?

SmartGoggles are a new type of virtual reality goggles. SmartGoggles are to goggles what smart phones are to phones. By adding a CPU, an operating system and the ability to install applications, smart phones became much more than just phones. By adding a touch screen, smart phones made it easy to interact with these new features and applications. SmartGoggles follow the same route. By adding a powerful CPU, initially running Android, SmartGoggles can run numerous applications right on the goggles. By adding the unique ability to monitor hand movements, SmartGoggles add a powerful way to interface with the goggles. At the same time, SmartGoggles are still goggles: they have a 3D display, wide field of view, head tracker and more.

What version of Android are you running?

Natalia, the first SmartGoggles product, runs Android 4.0 “Ice Cream Sandwich” on a 1.2 GHz, dual-cord processor.

When can I buy one?

If you are a corporate or government customer, you can buy SmartGoggles now. If you are a gamer or consumer, you should know that Sensics – the SmartGoggles manufacturer – is working to partner with consumer electronics companies to bring a consumer version of the SmartGoggles to market. We hope to have those later this year.

I would like to develop SmartGoggles products. Where do I start?

If you are a manufacturer and are interested in developing SmartGoggles products or licensing some or all of the SmartGoggles technology, please contact Sensics.

Is Natalia battery operated?

Yes, Natalia can run off rechargeable batteries or off a standard 5V power supply. Depending on the application, the batteries typically hold 1.5 to 2 hours before recharge. There are two batteries inside Natalia and they are hot-swappable, meaning that you can replace one while the other one is used to power the device.

What is your screen resolution?

Natalia, the first SmartGoggle product, has dual 1280×1024 (SXGA) OLED displays. It can also run them in 1280×720 (720p) mode

Can the goggles display 3D?

Absolutely. By including two displays – one for each eye – you get the most natural 3D experience and avoid any crosstalk sometimes associated with 3D TVs.

Are SmartGoggles fully immersive or see-through?

SmartGoggles is a technology and an architecture. Various manufacturers can create different versions of SmartGoggles. The initial product, Natalia, is fully immersive. We expect see-through versions to come to market as well.

Can I use SmartGoggles with my phone or PC?

Yes. You can use SmartGoggles in three different modes:

  • Standalone – with the application running on the SmartGoggles.
  • Paired – application runs on a phone or tablet, and the SmartGoggles serve as both a display device as well as a user interface device.
  • Classic – SmartGoggles connect to a PC and function just like classic goggles.

22 thoughts on “SmartGoggles FAQ

  1. It would be interesting to get a rough idea of a price point. Are you shooting for 500, a thousand, two, four, ten?

  2. Would like to echo Mike’s question above:

    “It would be interesting to get a rough idea of a price point. Are you shooting for 500, a thousand, two, four, ten?”

    And also would like to know the maker of the screens?

    • We are positioning SmartGoggles as an enabling technology for large Consumer Electronics vendors. We believe that with the right partner, the price would be below $1000

      • I want to buy these so bad and throw out my TV but I can’t. Why must life tease me so.

        It’s been a few months now, any news where I can get these or can I order a pair from your company right now? <3

  3. Fingers crossed they can get the price below that of the Sony HMZ.
    Oh the pain of waiting waiting waiting ….

  4. I play FSX flightsim on an HD projector with a 96″ screen and I sit 5′ from the screen. Sitting in the virtual cockpit the perspective is just about real. I know the resolution of the smart goggles but what is the apparent screen size that you can achieve with a single OLED for each eye? Thanks

  5. will the audio beat atleast 5.1 or better if not can you plug in your own headphones,will this device be able to use on consoles.

  6. Why not creating a 90° FOV using different optics? You can sacrifice a little fidelity for a more immersive experience.

  7. wow! what a Product!

    There’s any way to link it to a nvidia card with 3d stereo driver and play game like skyrim? If yes I order one right Now

    -Pierre

  8. Wow, I hope you guys can find a parent company to mass produce this headset. I’d buy one in a heartbeat. Heck I’m willing to camp outside of Bestbuy until it’s released. I’m on my way there right now =D

  9. I have a few questions about that device.

    1. Can this thing could do Augmented Reality or Virtual Reality?
    2. Can the Smart Glasses could be compatible to any gaming as possible? Why?
    3. If this thing can do wifi, Can it say do something cool like an Augmented Reality Duel just like in Yu-Gi-Oh Zexal?

    I’m just asking because I have a great idea use for the Sensics Smart Glasses in gaming terms.

  10. Honestly; why not just release an intermediate version with the ability to link a single or double DVI / HDMI input ?

    Decent high-resolution, 60 degree+ is what we have been after for 15 years or more! Affordable, that is.

    • Ditto on what Zach said, Id love to have a pair for viewing purposes. The design is amazing btw, the buying points for that alone… I’m serious you can’t find it anywhere else. HD3D with this design I would snatch up for 1,500.00.

  11. If a gaming model of this type was developed by Nvidia lets say, (a relatively well established rich company) could the processor match that of a current day gaming computer (quad core of course) ?
    Also i would really like to know if your company plans on letting the optics of this device reach a point were it can actually be used to simulate a real life environment at viewpoint angles of 180 degrees on game engine’s such as UDK 4 or FOX (being developed)?

  12. Sony seems to be ignoring the players for quite a while. HMZ-T1 is said to be too heavy and has no motion tracking; HMZ-T2 is lighter and has no motion tracking, and their Prototype AR doesn’t seem to be for VR. Is Natalia the VR helmet we wait ever since the 90s ?

  13. Would you be able to integrate high frequency sounds to the headphones?
    For example, we’ve all heard about brown noise… There are other high frequency sounds that aren’t apparent that can create different senations in the body, such as the feeling of falling or dizziness etc…If it’s possible… Additional speakers within the headphones could be used for more immersion into the game environment… Thus 3D Stereoscopic view plus high frequency sounds would give the player a more detailed and accurate idea of the environment they’re in… This hasn’t been done before as speakers in the early 80s when they discovered this science were huge., but nowadays they can be tiny.