At CES 2012, we had the opportunity to perform quite a few demonstrations of our products to customers, partners and members of the press. As you can see below, they seem quite popular. Here is an example of a Natalia gameplay sequence. Clearly, the player is very engaged and is in the game as opposed to just controlling a character from over the shoulder.
Demonstrations of both existing and new products elicited many smiles, some of which we were allowed to capture: